Which of the following is NOT a benefit of using the Audio Mixer in Unity?

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Using the Audio Mixer in Unity offers numerous advantages, but enhancing the visual representation of sound effects is not one of its primary benefits.

The Audio Mixer is primarily designed for managing audio within a project efficiently. Centralizing all sound management helps developers maintain organization and improves workflow when dealing with multiple audio sources. Real-time audio manipulation tools allow for on-the-fly adjustments to sound properties, enabling designers to tweak audio without needing to restart the application or handle extensive coding changes. Additionally, the ability to adjust volume across multiple audio sources facilitates creating a balanced audio experience both for gameplay and in-app interactions.

While the Audio Mixer does provide some visual feedback in the form of waveforms and metering, its main focus is on audio control and management rather than enhancing visual representation. This is why the enhancement of visual elements associated with sound effects does not align with the primary functions of the Audio Mixer.

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