Which file can be used to exclude certain components from Unity's Version Control Collaborate?

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The .collabignore file is specifically designed for use with Unity's Version Control Collaborate to exclude certain files and components from being tracked. This capability is important for maintaining a clean and efficient project by allowing developers to specify which files should be ignored by the Collaborate system. For instance, temporary files, logs, or local configurations that do not need to be shared with team members can be effectively excluded, minimizing unnecessary clutter in version control.

This file functions similarly to the .gitignore file used in Git, but it is tailored for Collaborate's environment. While the .gitignore file is used for Git-based version control systems to specify files that should not be tracked, it does not apply to Collaborate, making it irrelevant in this context.

The manifest file is typically used for defining the required assets in a Unity project and for managing dependencies, while the README.md file serves documentation purposes, providing information about the project rather than serving any exclusion function in version control. Therefore, using the .collabignore file is the appropriate choice for excluding components in Unity Collaborate.

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