When transitioning between scenes, what will happen to the Environment Lighting Intensity Multiplier if the first scene is set to 0.75?

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When transitioning between scenes in Unity, the Environment Lighting Intensity Multiplier is designed to carry over its settings from the previous scene unless specified otherwise. Therefore, if the first scene has the Environment Lighting Intensity Multiplier set to 0.75, this value will remain unchanged when moving to the next scene.

In Unity, this behavior supports continuity in lighting between scenes, allowing for a more seamless experience in the game. Each scene can have its own settings, but if a specific setting like the light intensity is not adjusted in the new scene’s settings, it will retain the value from the previous scene.

This ensures that any specific visual moods or atmospheres crafted by the lighting are maintained, enhancing the overall visual continuity and flow of the game. The other choices suggest immediate resets or alterations that don't align with Unity's handling of lighting settings during scene transitions.

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