When setting up a multiplayer split-screen mode with two rows, what values should be set for the cameras' Viewport Rect options?

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In a split-screen multiplayer setup with two rows, the viewport rect settings for each camera are crucial for positioning each player's view correctly on the screen. When the goal is to have two players in a vertical split-screen mode, each player's view needs to occupy half the height of the screen while the width remains the same for both cameras.

Setting both cameras' width (W) to 1 ensures that each player sees the full width of the screen. The height (H) being set to 0.5 means that each camera will only render the top half or the bottom half of the screen, effectively splitting the view vertically. The Y position settings indicate where each camera's view begins on the screen. By having Player 1's Y position at 0 and Player 2's Y position at 0.5, you are placing Player 1's camera view in the top half and Player 2's view in the bottom half, which is the intended arrangement for a vertical split-screen.

Thus, the viewport rect options correctly reflect the desired layout, allowing both players to experience the game simultaneously, sharing the screen while maintaining full visibility of their respective game areas.

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