What is the most efficient way to manage environment lighting in Unity?

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Using the Environment Lighting Intensity Multiplier is an efficient way to manage environment lighting in Unity because it allows for global adjustments to the ambient light in your scene without the need to configure each individual light source. This means you can quickly change the overall brightness of your environment to achieve the desired look, which is particularly useful when you need to balance the lighting across various scenes or during different times of day.

This method is beneficial as it can significantly streamline the workflow during the development process, allowing developers to focus on other aspects of design rather than spending time tweaking individual light settings. The Environment Lighting settings are designed to provide a foundational level of illumination, which can then be supplemented with directional or spotlights as needed, creating a more cohesive and dynamic lighting environment.

The other approaches to manage lighting may seem viable, but they can be less efficient. For example, adjusting every light individually can be time-consuming and may lead to inconsistencies. Relying solely on static lighting could limit the dynamic nature of your environment, especially in gameplay where player interaction may require changes to lighting conditions. Lastly, removing lights in favor of only using ambient color can lead to flat and uninspired environments, lacking depth and realism. Thus, the Environment Lighting Intensity Multiplier stands out

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