In Unity's Cloud Build, which attribute should be checked to find the latest build?

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To find the latest build in Unity's Cloud Build, checking the build number is effective because it uniquely identifies each build iteration. The build number typically increments with each new build, meaning that the most recent build will have the highest build number. This approach allows developers to easily track and reference specific builds based on their sequence, making it essential when looking for the latest changes and updates.

The other attributes have their uses, but they don't directly signal which build is the latest in a straightforward manner. For instance, while buildVersion might indicate the version of the software being built, it does not provide a sequential context like build number does. Likewise, buildDate gives the timestamp for when the build was created, which could also be used to determine recency, but it can be less straightforward if builds happen on the same day. BuildID refers to a unique identifier that may not be as meaningful in the context of tracking the most recent build in a series, as it is more of an identifier rather than a progressive metric.

The build number is the most clear and direct indicator of which build is the latest, aiding developers in identifying the most current work more efficiently.

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