In the Frame Debugger window, which window highlights the geometry of a selected draw call?

Prepare for the Unity Certified Programmer Test with flashcards and multiple choice questions. Each question includes hints and detailed explanations to help you understand intricate programming scenarios. Enhance your skills and get ready to ace the exam!

In the Frame Debugger window, the Scene View is utilized to highlight the geometry of a selected draw call. This is particularly useful for understanding how various graphical elements in a scene are rendered frame by frame. When you select a draw call in the Frame Debugger, the Scene View provides a visual representation, allowing developers to see which objects are involved in that draw call and how they contribute to the final rendered frame.

The other options serve different functions: the Inspector is primarily for viewing and modifying the properties of selected objects; the Hierarchy displays the structure of game objects in the scene, allowing users to manage them; while the Game View shows the gameplay as it would appear to the end-user but does not offer the detailed rendering insight that the Scene View provides in this context.

Subscribe

Get the latest from Examzify

You can unsubscribe at any time. Read our privacy policy